Aku's Melody (Merciless)

Regular Event Stages · Temptation's Symphony · 1/1

Energy200
Clear XP3,800
Base HP1,200,000
Map length4,800
Max enemies4
Spawn interval0.03s
Enemy traits AkuDarkAngel

Boss

Enemies 7 types

Enemy Count Mag. HP Attack First Respawn
From the start 7 types
Enemy No.574 1 1200% 1,200,000 0 0.07s
Possessed Empress Boss 1 100% 980,000 31,500 10s
Doge Dark 5 1200% 60,000 24,000 13.33s 23.33–30s
Heavenly Hippoe 1 400% 220,000 7,200 26.67s
Aku Gory 2 200% 170,000 13,736 46.67s 36.67–43.33s
Aku Doge Unlimited 400% 18,000 8,800 120s 43.33–56.67s
Heavenly Hippoe 1 400% 220,000 7,200 133.33s
Shadow Boxer K 2 300% 240,000 14,991 146.67s 46.67s
Aku Gory 1 200% 170,000 13,736 153.33s
Aku Gory Unlimited 200% 170,000 13,736 213.33s 56.67–63.33s
Aku Doge Unlimited 400% 18,000 8,800 366.67s 30–36.67s
Once base HP ≤ 75% 1 type
Aku Gory 2 200% 170,000 13,736 Immediately 1s

HP and attack include the magnification. Identical spawn lines are merged (2×7 = seven lines that each spawn 2). Enemies with a base HP condition start appearing once it is met.

Spawn timeline

Scroll sideways to see more. The number under each enemy is when it appears (seconds). For enemies with a base HP condition, move the slider to set when the condition is met.

An estimate using the game's spawn rules. Ranged intervals use the midpoint, and the on-screen enemy limit is ignored, so when many enemies pile up they appear later than shown.

Clear rewards

If the reward chances add up to more than 100, the rows are rolled in order and each later row shares what is left.