Regular Event Stages · Empress' Report 2 · 4/4

Energy100
Clear XP1,900
Base HP850,000
Map length4,600
Max enemies10
Spawn interval0.03s
Enemy traits AkuZombieAlienTraitless

Boss

Enemies 7 types

Enemy Count Mag. HP Attack First Respawn
From the start 4 types
Cerberus Kids Unlimited 500% 12,500 12,500 6.67s 13.33–16.67s
Zackie Peng Unlimited 200% 84,000 16,000 13.33s 26.67–30s
Scissoroo 1 800% 192,000 22,400 26.67s
Ms. Sign Unlimited 100% 10,000 1 900s 900s
Once base HP ≤ 99% 5 types
Zuche 6 150% 26,250 25,500 Immediately 16.67–20s
Zir Zeal 2 200% 150,000 9,000 Immediately 23.33–26.67s
Cerberus Kids 10 500% 12,500 12,500 Immediately 6.67–10s
Scissoroo 3 800% 192,000 22,400 Immediately 26.67–30s
Nimoy Bore Boss 1 1000% 1,600,000 17,990 Immediately

HP and attack include the magnification. Identical spawn lines are merged (2×7 = seven lines that each spawn 2). Enemies with a base HP condition start appearing once it is met.

Spawn timeline

Scroll sideways to see more. The number under each enemy is when it appears (seconds). For enemies with a base HP condition, move the slider to set when the condition is met.

An estimate using the game's spawn rules. Ranged intervals use the midpoint, and the on-screen enemy limit is ignored, so when many enemies pile up they appear later than shown.

Clear rewards

If the reward chances add up to more than 100, the rows are rolled in order and each later row shares what is left.