Regular Event Stages · Empress' Report 1 · 4/4

Energy100
Clear XP1,900
Base HP800,000
Map length4,600
Max enemies12
Spawn interval0.03s
Enemy traits AngelAkuTraitless

Boss

Enemies 7 types

Enemy Count Mag. HP Attack First Respawn
From the start 3 types
Gabriel Unlimited 300% 39,000 4,650 6.67s 20–23.33s
Aku Doge 3 500% 22,500 11,000 10s 13.33–16.67s
Ms. Sign Unlimited 100% 10,000 1 900s 900s
Once base HP ≤ 99% 5 types
Mr. Angel 10 100% 13,500 1,600 Immediately 10–13.33s
Aku Doge Unlimited 500% 22,500 11,000 Immediately 23.33–30s
Aku Gory 5 250% 212,500 17,170 Immediately 26.67–30s
Angelic Sleipnir 1 100% 363,000 2,247 Immediately
Camelle Boss 1 200% 200,000 5,274 Immediately

HP and attack include the magnification. Identical spawn lines are merged (2×7 = seven lines that each spawn 2). Enemies with a base HP condition start appearing once it is met.

Spawn timeline

Scroll sideways to see more. The number under each enemy is when it appears (seconds). For enemies with a base HP condition, move the slider to set when the condition is met.

An estimate using the game's spawn rules. Ranged intervals use the midpoint, and the on-screen enemy limit is ignored, so when many enemies pile up they appear later than shown.

Clear rewards

If the reward chances add up to more than 100, the rows are rolled in order and each later row shares what is left.