Regular Event Stages · Demon's Park · 2/4
Energy100
Clear XP1,900
Base HP250,000
Map length5,500
Max enemies20
Spawn interval0.03s
Enemy traits AkuAngelTraitless
Boss
Enemies 4 types
| Enemy | Count | Mag. | HP | Attack | First | Respawn |
|---|---|---|---|---|---|---|
| From the start 3 types | ||||||
| | 3 | 200% | 9,000 | 4,400 | 10s | 13.33–16.67s |
| | 2 | 100% | 13,000 | 1,550 | 20s | 10s |
| | Unlimited | 100% | 10,000 | 1 | 900s | 900s |
| Once base HP ≤ 99% 3 types | ||||||
| | Unlimited | 100% | 13,000 | 1,550 | Immediately | 13.33–16.67s |
| | 5 | 200% | 9,000 | 4,400 | Immediately | 23.33–30s |
| | 2 | 100% | 85,000 | 6,868 | Immediately | 10–13.33s |
| | 1 | 100% | 13,000 | 1,550 | Immediately | — |
HP and attack include the magnification. Identical spawn lines are merged (2×7 = seven lines that each spawn 2). Enemies with a base HP condition start appearing once it is met.
Spawn timeline
Scroll sideways to see more. The number under each enemy is when it appears (seconds). For enemies with a base HP condition, move the slider to set when the condition is met.
An estimate using the game's spawn rules. Ranged intervals use the midpoint, and the on-screen enemy limit is ignored, so when many enemies pile up they appear later than shown.