Regular Event Stages · River City Three-Leg Race ③ · 3/3

Energy150
Clear XP4,500
Base HP50,000
Map length5,500
Max enemies20
Spawn interval0.03s
Enemy traits FloatingDark

Boss

Enemies 3 types

Enemy Count Mag. HP Attack First Respawn
From the start 2 types
Bun Bun Black 1 100% 777,777 5,997 12s
Bun Bun Black 1 100% 777,777 5,997 13.33s
Assassin Bear 3 100% 550 3,000 53.33s 53.33s
Assassin Bear 3 100% 550 3,000 53.53s 53.33s
Assassin Bear 1 1000% 5,500 30,000 900s
Once base HP ≤ 99% 1 type
Doge Dark 1 400% 20,000 8,000 Immediately
Doge Dark Boss 1 400% 20,000 8,000 Immediately

HP and attack include the magnification. Identical spawn lines are merged (2×7 = seven lines that each spawn 2). Enemies with a base HP condition start appearing once it is met.

Spawn timeline

Scroll sideways to see more. The number under each enemy is when it appears (seconds). For enemies with a base HP condition, move the slider to set when the condition is met.

An estimate using the game's spawn rules. Ranged intervals use the midpoint, and the on-screen enemy limit is ignored, so when many enemies pile up they appear later than shown.

Clear rewards

If the reward chances add up to more than 100, the rows are rolled in order and each later row shares what is left.