Regular Event Stages · The Crazed Titan · 1/1

Energy200
Clear XP4,000
Base HP700,000
Map length5,000
Max enemies10
Spawn interval0.03s
Enemy traits TraitlessDark

Boss

Enemies 8 types

Enemy Count Mag. HP Attack First Respawn
From the start 6 types
Squire Rel Unlimited 2000% 1,600 600 0.67s 60s
Squire Rel Unlimited 2000% 1,600 600 1.33s 60s
Squire Rel Unlimited 2000% 1,600 600 2s 60s
Those Guys 10 2000% 4,000 400 4s 0.67–3.33s
Gory Unlimited 3000% 30,000 2,400 13.33s 22.67–26.67s
Gory Dark Unlimited 100% 40,000 3,123 14s 26.67–28.67s
Doge Dark Unlimited 200% 10,000 4,000 20s 13.33–28.67s
Ms. Sign Unlimited 800% 80,000 8 900s 900s
Once base HP ≤ 99% 3 types
Those Guys 10 2000% 4,000 400 Immediately 0.67–2s
Shadow Boxer K 3 100% 80,000 4,997 Immediately 0.67–2s
Crazed Titan Cat Boss 1 100% 2,560,000 17,000 Immediately

HP and attack include the magnification. Identical spawn lines are merged (2×7 = seven lines that each spawn 2). Enemies with a base HP condition start appearing once it is met.

Spawn timeline

Scroll sideways to see more. The number under each enemy is when it appears (seconds). For enemies with a base HP condition, move the slider to set when the condition is met.

An estimate using the game's spawn rules. Ranged intervals use the midpoint, and the on-screen enemy limit is ignored, so when many enemies pile up they appear later than shown.

Clear rewards

If the reward chances add up to more than 100, the rows are rolled in order and each later row shares what is left.