Regular Event Stages · Lovesick Again · 2/5

Energy180
Clear XP3,420
Base HP250,000
Map length5,200
Max enemies10
Spawn interval0.03s
Enemy traits TraitlessMetalRedDark

Boss

Enemies 5 types

Enemy Count Mag. HP Attack First Respawn
From the start 3 types
Those Guys Unlimited 800% 1,600 160 Start 6.67–10s
Haterbaa 2.0 3 100% 15 13,500 3.33s 6.67–16.67s
Ms. Sign Unlimited 100% 10,000 1 900s 900s
Once base HP ≤ 99% 3 types
Trolly Blogger 15 100% 500 200 Immediately 10–13.33s
Haterbaa 2.0 4 100% 15 13,500 Immediately 20–26.67s
Samurai Doggy Boss 1 400% 541,600 10,220 Immediately

HP and attack include the magnification. Identical spawn lines are merged (2×7 = seven lines that each spawn 2). Enemies with a base HP condition start appearing once it is met.

Spawn timeline

Scroll sideways to see more. The number under each enemy is when it appears (seconds). For enemies with a base HP condition, move the slider to set when the condition is met.

An estimate using the game's spawn rules. Ranged intervals use the midpoint, and the on-screen enemy limit is ignored, so when many enemies pile up they appear later than shown.

Clear rewards

If the reward chances add up to more than 100, the rows are rolled in order and each later row shares what is left.