Regular Event Stages · Bears Be Back · 3/5

Energy210
Clear XP3,990
Base HP350,000
Map length5,000
Max enemies12
Spawn interval0.03s
Enemy traits TraitlessZombieRedFloatingDarkAngelAlien

Boss

Enemies 8 types

Enemy Count Mag. HP Attack First Respawn
From the start 4 types
Teacher Bear 1 1200% 36,000 12,000 Start
Zoge 3 100% 15,000 1,800 7s 10–15s
Zomboe 3 100% 40,000 4,000 15s 26.67s
Ms. Sign Unlimited 100% 10,000 1 900s 900s
Once base HP ≤ 99% 4 types
Zigge 3 100% 48,000 3,600 Immediately 31.67–36.67s
Zir Zeal 2 100% 75,000 4,500 Immediately 60s
Bears Be Back Boss 1 350% 175,000 4,200 Immediately
Dread Bore 1 100% 400,000 4,500 Immediately

HP and attack include the magnification. Identical spawn lines are merged (2×7 = seven lines that each spawn 2). Enemies with a base HP condition start appearing once it is met.

Spawn timeline

Scroll sideways to see more. The number under each enemy is when it appears (seconds). For enemies with a base HP condition, move the slider to set when the condition is met.

An estimate using the game's spawn rules. Ranged intervals use the midpoint, and the on-screen enemy limit is ignored, so when many enemies pile up they appear later than shown.

Clear rewards

If the reward chances add up to more than 100, the rows are rolled in order and each later row shares what is left.