Regular Event Stages · Seeing Red · 1/1

Energy60
Clear XP1,800
Base HP150,000
Map length3,600
Max enemies15
Spawn interval0.03s
Enemy traits RedTraitless

Boss

Enemies 3 types

Enemy Count Mag. HP Attack First Respawn
From the start 2 types
B.B.Bunny Unlimited 1000% 5,000 500 Start 3–5s
B.B.Bunny Unlimited 1000% 5,000 500 6.67s 5–7s
Ms. Sign Unlimited 100% 10,000 1 900s 900s
Once base HP ≤ 99% 2 types
One Horn 8 1000% 150,000 5,000 Immediately 3s
One Horn 5 1000% 150,000 5,000 Immediately 10s
B.B.Bunny Unlimited 1000% 5,000 500 Immediately 0.67–2s
B.B.Bunny Boss 1 100% 500 50 Immediately

HP and attack include the magnification. Identical spawn lines are merged (2×7 = seven lines that each spawn 2). Enemies with a base HP condition start appearing once it is met.

Spawn timeline

Scroll sideways to see more. The number under each enemy is when it appears (seconds). For enemies with a base HP condition, move the slider to set when the condition is met.

An estimate using the game's spawn rules. Ranged intervals use the midpoint, and the on-screen enemy limit is ignored, so when many enemies pile up they appear later than shown.

Score rewards

Earned when your battle score reaches that value.