Regular Event Stages · Cavern of Comets · 3/3

Energy200
Clear XP3,800
Base HP400,000
Map length5,200
Max enemies10
Spawn interval0.03s
Enemy traits AlienRedTraitlessFloating

Boss

Enemies 10 types

Enemy Count Mag. HP Attack First Respawn
From the start 5 types
Kroxo 10 250% 7,500 2,250 5s 5–10s
St. Pigge the 2nd 1 400% 160,000 1,600 10s
Otta-smack-u Unlimited 200% 60,000 2,994 20s 20–40s
Celeboodle Unlimited 1200% 108,000 60,000 30s 20–40s
Ms. Sign Unlimited 100% 10,000 1 900s 900s
Once base HP ≤ 99% 6 types
Kroxo 10 250% 7,500 2,250 Immediately 10–20s
Helmut Krabbe 5 500% 45,000 1,500 Immediately 16.67–20s
Cyberhorn 3 100% 120,000 2,200 Immediately 30s
I.M. Phace 1 250% 111,110 3,332 Immediately
Ginger Snache 15 100% 12,000 1,800 Immediately 6.67–10s
J.K. Bun Bun Boss 1 250% 1,000,000 23,217 Immediately

HP and attack include the magnification. Identical spawn lines are merged (2×7 = seven lines that each spawn 2). Enemies with a base HP condition start appearing once it is met.

Spawn timeline

Scroll sideways to see more. The number under each enemy is when it appears (seconds). For enemies with a base HP condition, move the slider to set when the condition is met.

An estimate using the game's spawn rules. Ranged intervals use the midpoint, and the on-screen enemy limit is ignored, so when many enemies pile up they appear later than shown.

Clear rewards

If the reward chances add up to more than 100, the rows are rolled in order and each later row shares what is left.