Regular Event Stages · Li'l Tank Awakens! · 1/1

Energy200
Clear XP3,800
Base HP1,000,000
Map length3,200
Max enemies8
Spawn interval0.03s
Enemy traits DarkTraitlessFloating

Boss

Enemies 6 types

Enemy Count Mag. HP Attack First Respawn
From the start 5 types
Gory Dark Unlimited 200% 80,000 6,246 53.33s 160s
Dagshund Unlimited 300% 180,000 9,000 160s 160s
Owlbrow Unlimited 600% 60,000 18,000 106.67s 160s
Gory Dark Unlimited 200% 80,000 6,246 216.67s 320s
Dagshund Unlimited 300% 180,000 9,000 323.33s 320s
Owlbrow Unlimited 600% 60,000 18,000 270s 320s
Squire Rel Unlimited 6000% 4,800 1,800 6.67s 3.33–16.67s
Ms. Sign Unlimited 100% 10,000 1 900s 900s
Once base HP ≤ 99% 1 type
Li'l Eraser Cat Boss 1 100% 2,400,000 30,240 Immediately

HP and attack include the magnification. Identical spawn lines are merged (2×7 = seven lines that each spawn 2). Enemies with a base HP condition start appearing once it is met.

Spawn timeline

Scroll sideways to see more. The number under each enemy is when it appears (seconds). For enemies with a base HP condition, move the slider to set when the condition is met.

An estimate using the game's spawn rules. Ranged intervals use the midpoint, and the on-screen enemy limit is ignored, so when many enemies pile up they appear later than shown.

Clear rewards

If the reward chances add up to more than 100, the rows are rolled in order and each later row shares what is left.