Regular Event Stages · Bears be Bare · 8/8

Energy110
Clear XP3,300
Base HP160,000
Map length4,200
Max enemies10
Spawn interval0.03s
Enemy traits DarkTraitlessRed

Boss

Enemies 8 types

Enemy Count Mag. HP Attack First Respawn
From the start 6 types
Doge Dark Unlimited 100% 5,000 2,000 20s 6.67–16s
Those Guys Unlimited 400% 800 80 Start 10–16.67s
Otta-smack-u 3 100% 30,000 1,497 46.67s 10–13.33s
Bears Be Bare 1 200% 100,000 5,600 40s
THE SLOTH 1 100% 300,000 8,000 3.33s
Ms. Sign Unlimited 400% 40,000 4 900s 900s
Once base HP ≤ 99% 4 types
Sir Seal Unlimited 1200% 30,000 1,800 Immediately 13.33–26.67s
Otta-smack-u 3 200% 60,000 2,994 Immediately 0.07s
Otta-smack-u 5 150% 45,000 2,245 Immediately 10s
Gory Dark Unlimited 100% 40,000 3,123 Immediately 20–33.33s
Bears Be Bare Boss 1 200% 100,000 5,600 Immediately

HP and attack include the magnification. Identical spawn lines are merged (2×7 = seven lines that each spawn 2). Enemies with a base HP condition start appearing once it is met.

Spawn timeline

Scroll sideways to see more. The number under each enemy is when it appears (seconds). For enemies with a base HP condition, move the slider to set when the condition is met.

An estimate using the game's spawn rules. Ranged intervals use the midpoint, and the on-screen enemy limit is ignored, so when many enemies pile up they appear later than shown.

Clear rewards

If the reward chances add up to more than 100, the rows are rolled in order and each later row shares what is left.