Regular Event Stages · Deadly Carnival II · 1/2

Energy100
Clear XP1,900
Base HP900,000
Map length6,000
Max enemies10
Spawn interval0.03s
Enemy traits MetalAlienFloatingTraitless

Boss

Enemies 6 types

Enemy Count Mag. HP Attack First Respawn
Metal Doge 5 100% 30 2,000 40s 13.33–20s
Shibalien 20 2000% 18,000 3,000 220s 13.33–20s
Cosmic Cyclone Boss 1 100% 1,499,999 9,999 220s
The Perfect Cyclone Boss 1 100% 750,000 3,666 140s
Metal Cyclone Boss 1 100% 77,777 77,000 6.67s
Ms. Sign Unlimited 1200% 120,000 12 900s 900s

HP and attack include the magnification. Identical spawn lines are merged (2×7 = seven lines that each spawn 2).

Spawn timeline

Scroll sideways to see more. The number under each enemy is when it appears (seconds).

An estimate using the game's spawn rules. Ranged intervals use the midpoint, and the on-screen enemy limit is ignored, so when many enemies pile up they appear later than shown.

Clear rewards

If the reward chances add up to more than 100, the rows are rolled in order and each later row shares what is left.