Tragedy in Red (Insane)
Regular Event Stages · Bad to Worse · 1/1
Energy200
Clear XP4,000
Base HP750,000
Map length3,600
Max enemies7
Spawn interval0.03s
Enemy traits RedFloatingTraitless
Boss
Enemies 7 types
| Enemy | Count | Mag. | HP | Attack | First | Respawn |
|---|---|---|---|---|---|---|
| From the start 6 types | ||||||
| | 2 | 1200% | 420,000 | 6,000 | 90s | 43.33–57.33s |
| | 2 | 1200% | 420,000 | 6,000 | 113.33s | 53.33–67.33s |
| | 10 5×2 | 300% | 36,000 | 5,400 | 66.67s | 6.67–10s |
| | Unlimited ×2 | 300% | 36,000 | 5,400 | 66.67s | 6.67–10s |
| | Unlimited | 300% | 36,000 | 5,400 | 6.67s | 10–16.67s |
| | 6 | 2400% | 4,800 | 480 | 1.33s | 0.07–1.33s |
| | Unlimited | 2400% | 4,800 | 480 | 1.33s | 3.33–10s |
| | 2 | 1000% | 350,000 | 5,000 | 60s | 26.67–40s |
| | 1 | 200% | 800,000 | 18,574 | 13.33s | — |
| | 1 | 200% | 1,999,998 | 184,000 | 80s | — |
| | Unlimited | 2000% | 200,000 | 20 | 900s | 900s |
| Once base HP ≤ 99% 1 type | ||||||
| | Unlimited | 2400% | 360,000 | 12,000 | Immediately | 40–53.33s |
HP and attack include the magnification. Identical spawn lines are merged (2×7 = seven lines that each spawn 2). Enemies with a base HP condition start appearing once it is met.
Spawn timeline
Scroll sideways to see more. The number under each enemy is when it appears (seconds). For enemies with a base HP condition, move the slider to set when the condition is met.
An estimate using the game's spawn rules. Ranged intervals use the midpoint, and the on-screen enemy limit is ignored, so when many enemies pile up they appear later than shown.
EX stages
Clearing it has a 100% chance to open an EX stage.