Stories of Legend · Bamboo Island · 2/8

Energy80
Clear XP1,520
Base HP260,000
Map length4,800
Max enemies4
Spawn interval0.03s
Enemy traits TraitlessRed

Boss

Enemies 5 types

Enemy Count Mag. HP Attack First Respawn
From the start 2 types
Croco 10 1600% 1,120 480 Start 8–16s
Croco 3 1600% 1,120 480 Start 1–16s
Ms. Sign Unlimited 800% 80,000 8 900s 900s
Once base HP ≤ 99% 3 types
One Horn Boss 1 1600% 240,000 8,000 Immediately
Sir Seal Unlimited 1600% 40,000 2,400 Immediately 40–60s
Master A. 1 200% 80,000 1,114 Immediately

HP and attack include the magnification. Identical spawn lines are merged (2×7 = seven lines that each spawn 2). Enemies with a base HP condition start appearing once it is met.

Spawn timeline

Scroll sideways to see more. The number under each enemy is when it appears (seconds). For enemies with a base HP condition, move the slider to set when the condition is met.

An estimate using the game's spawn rules. Ranged intervals use the midpoint, and the on-screen enemy limit is ignored, so when many enemies pile up they appear later than shown.

Clear rewards

If the reward chances add up to more than 100, the rows are rolled in order and each later row shares what is left.

Material drops

No drop 60% · Up to 2 (1 crown), 3 (2–4 crowns) per clear. Materials for the Ototo Corps.