Stories of Legend · Blizzard Boulevard · 6/6

Energy190
Clear XP3,610
Base HP1,000,000
Map length4,500
Max enemies10
Spawn interval0.03s
Enemy traits TraitlessRed

Enemies 3 types

Enemy Count Mag. HP Attack First Respawn
From the start 3 types
Rain D. 1 400% 360,000 18,188 3.33s
Rain D. 1 400% 360,000 18,188 33.33s
Rain D. 1 400% 360,000 18,188 60s
Rain D. 1 400% 360,000 18,188 86.67s
Hackey 1 100% 248,000 54,000 16.67s
Ms. Sign Unlimited 100% 10,000 1 900s 900s
Once base HP ≤ 99% 1 type
Rain D. 1 400% 360,000 18,188 Immediately

HP and attack include the magnification. Identical spawn lines are merged (2×7 = seven lines that each spawn 2). Enemies with a base HP condition start appearing once it is met.

Spawn timeline

Scroll sideways to see more. The number under each enemy is when it appears (seconds). For enemies with a base HP condition, move the slider to set when the condition is met.

An estimate using the game's spawn rules. Ranged intervals use the midpoint, and the on-screen enemy limit is ignored, so when many enemies pile up they appear later than shown.

Clear rewards

If the reward chances add up to more than 100, the rows are rolled in order and each later row shares what is left.

Material drops

No drop 46% · Up to 3 (1 crown), 4 (2 crowns), 5 (3–4 crowns) per clear. Materials for the Ototo Corps.