Stories of Legend · Grotesque Gallery · 3/6

Energy150
Clear XP2,850
Base HP250,000
Map length4,500
Max enemies10
Spawn interval0.03s
Enemy traits MetalAngelTraitless

Enemies 5 types

Enemy Count Mag. HP Attack First Respawn
From the start 3 types
Angel Fanboy 1 10% 0 0 Start
Angelic Gory 1 100% 98,000 5,567 Start
Ms. Sign Unlimited 1000% 100,000 10 66.67s 1–1.67s
Ms. Sign Unlimited 1000% 100,000 10 900s 900s
Once base HP ≤ 99% 3 types
Sunfish Jones Unlimited 1000% 12,000,000 92,600 Immediately 3.33–6.67s
Angelic Sleipnir Unlimited 1000% 3,630,000 22,470 Immediately 1.67–3.33s
Angelic Gory Unlimited 1000% 980,000 55,670 Immediately 0.67–1s

HP and attack include the magnification. Identical spawn lines are merged (2×7 = seven lines that each spawn 2). Enemies with a base HP condition start appearing once it is met.

Spawn timeline

Scroll sideways to see more. The number under each enemy is when it appears (seconds). For enemies with a base HP condition, move the slider to set when the condition is met.

An estimate using the game's spawn rules. Ranged intervals use the midpoint, and the on-screen enemy limit is ignored, so when many enemies pile up they appear later than shown.

Clear rewards

If the reward chances add up to more than 100, the rows are rolled in order and each later row shares what is left.

Material drops

No drop 47% · Up to 2 (1 crown), 3 (2 crowns), 4 (3–4 crowns) per clear. Materials for the Ototo Corps.