Stories of Legend · Windless Island · 4/6

Energy150
Clear XP2,850
Base HP500,000
Map length6,000
Max enemies15
Spawn interval0.03s
Enemy traits TraitlessZombie

Boss

Enemies 7 types

Enemy Count Mag. HP Attack First Respawn
From the start 5 types
Doge Unlimited 3000% 2,700 240 Start 0.67–20s
Snache 10 3000% 3,000 450 Start 0.67–20s
Hippoe 10 3000% 30,000 3,000 Start 2–20s
Kang Roo 5 3000% 120,000 7,500 10s 2–10s
Ms. Sign Unlimited 200% 20,000 2 900s 900s
Once base HP ≤ 90% 4 types
Zang Roo 2 200% 200,000 15,994 Immediately 26.67–30s
Zang Roo 3 200% 200,000 15,994 Immediately 26.67–30s
Zang Roo 4 200% 200,000 15,994 Immediately 26.67–30s
Kang Roo 5 3000% 120,000 7,500 Immediately 0.07–0.67s
Dober P.D 3 150% 1,200,000 8,250 Immediately 26.67s
Snache Boss 1 100% 100 15 Immediately

HP and attack include the magnification. Identical spawn lines are merged (2×7 = seven lines that each spawn 2). Enemies with a base HP condition start appearing once it is met.

Spawn timeline

Scroll sideways to see more. The number under each enemy is when it appears (seconds). For enemies with a base HP condition, move the slider to set when the condition is met.

An estimate using the game's spawn rules. Ranged intervals use the midpoint, and the on-screen enemy limit is ignored, so when many enemies pile up they appear later than shown.

Clear rewards

If the reward chances add up to more than 100, the rows are rolled in order and each later row shares what is left.

Material drops

No drop 48% · Up to 3 (1 crown), 4 (2 crowns), 5 (3–4 crowns) per clear. Materials for the Ototo Corps.