Stories of Legend · Cutpurse Coast · 4/6

Energy135
Clear XP2,565
Base HP900,000
Map length5,200
Max enemies6
Spawn interval0.03s
Enemy traits Traitless

Boss

Enemies 4 types

Enemy Count Mag. HP Attack First Respawn
From the start 2 types
R.Ost 1 100% 340,000 7,200 20s
R.Ost 1 100% 340,000 7,200 50s
R.Ost 1 100% 340,000 7,200 90s
Ms. Sign 1 100% 10,000 1 900s
Once base HP ≤ 99% 3 types
R.Ost Unlimited 100% 340,000 7,200 Immediately 50s
R.Ost 4 100% 340,000 7,200 Immediately 20–23.33s
R.Ost 7 100% 340,000 7,200 Immediately 8.67–12s
R.Ost 1 100% 340,000 7,200 Immediately
Squire Rel Unlimited 100% 80 30 Immediately 10–30s
Camelle Boss 1 200% 200,000 5,274 Immediately

HP and attack include the magnification. Identical spawn lines are merged (2×7 = seven lines that each spawn 2). Enemies with a base HP condition start appearing once it is met.

Spawn timeline

Scroll sideways to see more. The number under each enemy is when it appears (seconds). For enemies with a base HP condition, move the slider to set when the condition is met.

An estimate using the game's spawn rules. Ranged intervals use the midpoint, and the on-screen enemy limit is ignored, so when many enemies pile up they appear later than shown.

Clear rewards

If the reward chances add up to more than 100, the rows are rolled in order and each later row shares what is left.

Material drops

No drop 48% · Up to 3 (1 crown), 4 (2 crowns), 5 (3–4 crowns) per clear. Materials for the Ototo Corps.