Stories of Legend · Cutpurse Coast · 2/6

Energy140
Clear XP2,660
Base HP990,000
Map length5,500
Max enemies7
Spawn interval0.03s
Enemy traits RedAlienAngelTraitless

Boss

Enemies 4 types

Enemy Count Mag. HP Attack First Respawn
From the start 3 types
Bore 1 150% 600,000 7,255 3.33s
Nimoy Bore 1 400% 640,000 7,196 33.33s
Bore 2 150% 600,000 7,255 66.67s 3.33–5s
Nimoy Bore 2 400% 640,000 7,196 100s 3.33–5s
Ms. Sign Unlimited 100% 10,000 1 900s 900s
Once base HP ≤ 99% 3 types
Bore 10 150% 600,000 7,255 Immediately 5–10s
Nimoy Bore 10 400% 640,000 7,196 Immediately 5–10s
Boraphim Boss 1 100% 1,440,000 17,700 Immediately

HP and attack include the magnification. Identical spawn lines are merged (2×7 = seven lines that each spawn 2). Enemies with a base HP condition start appearing once it is met.

Spawn timeline

Scroll sideways to see more. The number under each enemy is when it appears (seconds). For enemies with a base HP condition, move the slider to set when the condition is met.

An estimate using the game's spawn rules. Ranged intervals use the midpoint, and the on-screen enemy limit is ignored, so when many enemies pile up they appear later than shown.

Clear rewards

If the reward chances add up to more than 100, the rows are rolled in order and each later row shares what is left.

Material drops

No drop 48% · Up to 3 (1 crown), 4 (2 crowns), 5 (3–4 crowns) per clear. Materials for the Ototo Corps.