Stories of Legend · Suburbs of the Dead · 1/6

Energy110
Clear XP2,090
Base HP720,000
Map length3,600
Max enemies20
Spawn interval0.03s
Enemy traits ZombieDarkTraitless

Boss

Enemies 3 types

Enemy Count Mag. HP Attack First Respawn
From the start 2 types
Zoge Unlimited 400% 60,000 7,200 6.67s 60–120s
Ms. Sign Unlimited 100% 10,000 1 900s 900s
Once base HP ≤ 99% 2 types
Zoge 10 400% 60,000 7,200 Immediately 0.67–1.33s
Doge Dark Boss 1 2000% 100,000 40,000 Immediately
Once base HP ≤ 80% 2 types
Zoge 10 400% 60,000 7,200 Immediately 1–2s
Zoge 20 400% 60,000 7,200 Immediately 0.67–1.33s
Doge Dark Boss 1 2000% 100,000 40,000 Immediately
Once base HP ≤ 60% 2 types
Zoge Unlimited 400% 60,000 7,200 Immediately 16.67–33.33s
Zoge 10 400% 60,000 7,200 Immediately 1.67–3.33s
Zoge 20 400% 60,000 7,200 Immediately 1–2s
Zoge 30 400% 60,000 7,200 Immediately 0.67–1.33s
Doge Dark Boss 1 2000% 100,000 40,000 Immediately

HP and attack include the magnification. Identical spawn lines are merged (2×7 = seven lines that each spawn 2). Enemies with a base HP condition start appearing once it is met.

Spawn timeline

Scroll sideways to see more. The number under each enemy is when it appears (seconds). For enemies with a base HP condition, move the slider to set when the condition is met.

An estimate using the game's spawn rules. Ranged intervals use the midpoint, and the on-screen enemy limit is ignored, so when many enemies pile up they appear later than shown.

Clear rewards

If the reward chances add up to more than 100, the rows are rolled in order and each later row shares what is left.

Material drops

No drop 50% · Up to 3 (1 crown), 4 (2 crowns), 5 (3–4 crowns) per clear. Materials for the Ototo Corps.