Stories of Legend · Shadow Cosmopolis · 2/6

Energy110
Clear XP2,090
Base HP1,000,000
Map length5,000
Max enemies15
Spawn interval0.03s
Enemy traits FloatingTraitlessRedAlienAngelDark

Boss

Enemies 10 types

Enemy Count Mag. HP Attack First Respawn
From the start 2 types
Owlbrow 2 800% 80,000 24,000 6.67s 8s
Owlbrow 1 800% 80,000 24,000 8.67s
Ms. Sign Unlimited 100% 10,000 1 900s 900s
Once base HP ≤ 98% 2 types
Gory 10 2800% 28,000 2,240 Immediately 6.67s
J.K. Bun Bun 1 300% 1,200,000 27,861 Immediately
Once base HP ≤ 97% 3 types
I.M. Phace 1 1000% 444,440 13,330 Immediately
Angelic Gory 2 200% 196,000 11,134 Immediately 22.33s
Angelic Gory 2 200% 196,000 11,134 Immediately 23.33s
Trolly Blogger 5 100% 500 200 Immediately 0.07s
Once base HP ≤ 96% 3 types
Doge Dark Unlimited 800% 40,000 16,000 Immediately 6.67–10.67s
Dark Otter 3 200% 350,000 12,994 Immediately 7.33s
Dark Otter 3 200% 350,000 12,994 Immediately 12s
Chickful A 2 200% 320,000 26,000 Immediately 1.67s
Doge Dark Boss 1 800% 40,000 16,000 Immediately

HP and attack include the magnification. Identical spawn lines are merged (2×7 = seven lines that each spawn 2). Enemies with a base HP condition start appearing once it is met.

Spawn timeline

Scroll sideways to see more. The number under each enemy is when it appears (seconds). For enemies with a base HP condition, move the slider to set when the condition is met.

An estimate using the game's spawn rules. Ranged intervals use the midpoint, and the on-screen enemy limit is ignored, so when many enemies pile up they appear later than shown.

Clear rewards

If the reward chances add up to more than 100, the rows are rolled in order and each later row shares what is left.

Material drops

No drop 52% · Up to 3 (1 crown), 4 (2 crowns), 5 (3–4 crowns) per clear. Materials for the Ototo Corps.