Stories of Legend · Battle Royale · 2/6

Energy85
Clear XP1,615
Base HP680,000
Map length4,500
Max enemies6
Spawn interval0.03s
Enemy traits FloatingDarkRedTraitless

Enemies 5 types

Enemy Count Mag. HP Attack First Respawn
Owlbrow Unlimited 800% 80,000 24,000 40s 40s
Owlbrow Unlimited 800% 80,000 24,000 40.67s 40s
Owlbrow Unlimited 800% 80,000 24,000 41.33s 40s
Le'noir 2 100% 460,000 16,000 43.33s 60s
Ginger Snache Unlimited 50% 6,000 900 6.67s 6.67–10s
Ginger Snache 30 50% 6,000 900 6.67s 2–5s
Le'noir 1 100% 460,000 16,000 Start
Le'noir 1 100% 460,000 16,000 2s
Le'noir 1 100% 460,000 16,000 4s
Ginger Snache 3 50% 6,000 900 Start 0.07s
Sir Seal 1 6000% 150,000 9,000 80s
Sir Seal 1 6000% 150,000 9,000 100s
Sir Seal 1 6000% 150,000 9,000 116.67s
Ms. Sign Unlimited 1600% 160,000 16 900s 900s

HP and attack include the magnification. Identical spawn lines are merged (2×7 = seven lines that each spawn 2).

Spawn timeline

Scroll sideways to see more. The number under each enemy is when it appears (seconds).

An estimate using the game's spawn rules. Ranged intervals use the midpoint, and the on-screen enemy limit is ignored, so when many enemies pile up they appear later than shown.

Clear rewards

If the reward chances add up to more than 100, the rows are rolled in order and each later row shares what is left.

Material drops

No drop 55% · Up to 3 (1 crown), 4 (2 crowns), 5 (3–4 crowns) per clear. Materials for the Ototo Corps.