Stories of Legend · Alcatraz · 1/8

Energy100
Clear XP1,900
Base HP580,000
Map length3,600
Max enemies5
Spawn interval0.03s
Enemy traits TraitlessRed

Boss

Enemies 6 types

Enemy Count Mag. HP Attack First Respawn
From the start 5 types
Those Guys Unlimited 1200% 2,400 240 Start 0.67–20s
Snache Unlimited 1200% 1,200 180 Start 0.67–20s
Hippoe Unlimited 1200% 12,000 1,200 Start 2–20s
Gory Unlimited 1200% 12,000 960 Start 2–20s
Ms. Sign Unlimited 1600% 160,000 16 900s 900s
Once base HP ≤ 90% 2 types
Bore 3 1×3 100% 400,000 4,837 Immediately 6.67s
Snache Boss 1 100% 100 15 Immediately

HP and attack include the magnification. Identical spawn lines are merged (2×7 = seven lines that each spawn 2). Enemies with a base HP condition start appearing once it is met.

Spawn timeline

Scroll sideways to see more. The number under each enemy is when it appears (seconds). For enemies with a base HP condition, move the slider to set when the condition is met.

An estimate using the game's spawn rules. Ranged intervals use the midpoint, and the on-screen enemy limit is ignored, so when many enemies pile up they appear later than shown.

Clear rewards

If the reward chances add up to more than 100, the rows are rolled in order and each later row shares what is left.

Material drops

No drop 57% · Up to 3 (1 crown), 4 (2 crowns), 5 (3–4 crowns) per clear. Materials for the Ototo Corps.