Stories of Legend · Low Tide Beach · 3/8

Energy95
Clear XP1,805
Base HP255,000
Map length4,200
Max enemies7
Spawn interval0.03s
Enemy traits TraitlessDarkRedFloating

Boss

Enemies 8 types

Enemy Count Mag. HP Attack First Respawn
From the start 4 types
Those Guys Unlimited 2000% 4,000 400 Start 3–20s
Rain D. 1 100% 90,000 4,547 26s
Doge Dark Unlimited 400% 20,000 8,000 40s 20–33.33s
Doge Dark Unlimited 400% 20,000 8,000 60s 20–33.33s
Ms. Sign Unlimited 800% 80,000 8 900s 900s
Once base HP ≤ 90% 5 types
Master A. 1 200% 80,000 1,114 Immediately
Shy Boy 1 800% 280,000 4,000 Immediately
Gory Dark 1 200% 80,000 6,246 Immediately
Rain D. 5 100% 90,000 4,547 Immediately 13.33–26.67s
Squire Rel Boss 1 100% 80 30 Immediately

HP and attack include the magnification. Identical spawn lines are merged (2×7 = seven lines that each spawn 2). Enemies with a base HP condition start appearing once it is met.

Spawn timeline

Scroll sideways to see more. The number under each enemy is when it appears (seconds). For enemies with a base HP condition, move the slider to set when the condition is met.

An estimate using the game's spawn rules. Ranged intervals use the midpoint, and the on-screen enemy limit is ignored, so when many enemies pile up they appear later than shown.

Clear rewards

If the reward chances add up to more than 100, the rows are rolled in order and each later row shares what is left.

Material drops

No drop 57% · Up to 3 (1 crown), 4 (2 crowns), 5 (3–4 crowns) per clear. Materials for the Ototo Corps.